Grant: $192,390 - National Institutes of Health - May. 27, 2009
0% voted satisfied - 100% voted not satisfied - 2 vote(s) cast
Award Description: 'We are developing a casual game played on a cell phone to teach effective food parenting practices using simulated parent-child interaction sequences with feedback and goal setting. Childhood obesity is at epidemic proportions and continuing to increase in the US. Overweight children are at higher risk of becoming overweight adults. Both overweight children and adults are at risk of developing serious health problems. Since obesity treatment programs have had only limited success, obesity prevention programs that teach children healthy eating habits appear to offer a way for them to grow into their weight or not gain further weight. Most of the existing obesity prevention programs for children have been school based, and generally not worked or had minimal effects. Obesity prevention activities should occur early in life while the behaviors are still malleable and before the major increases in risk to become an obese adult. Vegetable (V) consumption has been associated with lower caloric intake, fat intake and BMI. Food parenting practices have been demonstrated to influence children’s V intake. Effective parenting practices in particular have been demonstrated to increase children’s V intake and decrease obesity. Interventions to enhance effective V parenting practices should increase children’s V intake and lower weight gain. Videogames are a very popular and engaging medium. Our review showed positive health related effects in 26 out of 27 evaluations. Behavior change procedures, e.g. goal setting, problem solving, tailoring, have been successfully integrated into videogames. Videogames using simulated real world experiences have been sophisticated enough to train adults, e.g. in learning to fly airplanes. By simulating the parent’s experience in parent-child feeding interactions, videogames can provide an intervention modality to train parents in effective V parenting. As a result we propose to develop and pilot test one session of a V parenting videogame including modeling of parent-child interactions and behavior change procedures with parents of 3-5 yo children from the dominant ethnic groups in Houston. Better V parenting practices should lead to higher children’s V consumption, and thereby lower adiposity and risk of obesity. '
Project Description: As defined in the Award Description field
Jobs Summary: Collects, codes, reconciles, and enters nutritional data for grants and coordinates nutritional data collection. ESSENTIAL FUNCTIONS AND DUTIES Collects nutritional research data via computers, questionnaires, or food records. Codes the collected data for database entry. Reconciles collected data for proper input. Enters data into nutritional database. Performs other job related duties as assigned. (Total jobs reported: 0)
Project Status: Less Than 50% Completed
This award's data was last updated on May. 27, 2009. Help expand these official descriptions using the wiki below.